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Java Intermediate Programming 

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  • Audience
         Students, developers, testers, and  managers 
  • Prerequisite
         Experience in  programming (C, C++, Python, JavaScript)
         We recommend at least  java beginners for students who are new to java 
  • Description                                                                      
         Java is one of the most popular programming languages for web development, client/server, 
         web services, wireless applications, hand held devices, and networking.  

         This course starts with installation and setup of the latest JDK and java EE developer eclipse.
        The course starts with reviewing  object oriented concepts, and java syntax constructs. Then it covers
         inheritance, multithreading, collection framework, generic framework, internet communication, client/server application,  
         socket programming, blocking/non blocking I/O,  input/output programming, and graphical programming.
         The course also covers XML / Java. SAX, DOM, and  JAXB  frameworks.
  • Objective 
        At the completion of the course you would be able to design, develop, and debug  multi-threaded  java 
        applications, web applications, client/server applications, socket and graphical programming  using
        object-oriented concepts, inheritance, polymorphism, and java class libraries.
  • Outline
          o     Unit-1   , Java, eclipse  installation, setup, and validation                   
          o     Unit-2   , Build java application from command-line and eclipse                               
          o     Unit-3   , Object  oriented concept                
          o     Unit-4   , Language syntax and construct                                                    
          o     Unit-5   , Multithreading                  
          o     Unit-6   , Collection Framework                                      
          o     Unit-7    , Generic Framework                                    
          o     Unit-8   , Internet communication, socket programming, client /server, blocking/non-blocking I/O         
          o     Unit-9   , Input / output programming   
          o     Unit-10  ,  Graphical Programming                   
          o     Unit-11  , Java / XML, SAX, DOM, JAXB 
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